Downtown is the 2nd Chapter of Robbery Bob. This is where Bob encountered Biff. It introduces 6 new mechanics into the game and contains 15 levels and an introduction. It is preceded by Suburbs and succeeded by Secret Labs.
Story[]
Prologue[]
After the events of Chapter 1, Bob went to a Downtown area. Shortly after getting there, Bob has encountered Biff, one of the city's local criminals after ruining Biff's Ice cream. After he ruined his Ice cream, Biff quickly got an idea. The idea was to use Bob to assist him in a set of robberies. As Bob worked for him, he stole a variety of loot throughout the places Bob has robbed.
Main Story[]
In Downtown 8 (Candid Camera), Bob told him about why there were numerous surveillance cameras in the building. Biff said that this company that specializes in video security and they had built every security camera in the city.
In Downtown 10 (Moolah Rogue), Biff wants Bob to appreciate him to help him steal things but Biff got angry and wanted Bob to rob the building or he will damage something important to his health.
In Downtown 14 (Office Night), Bob and Biff went to DA's Office for Bob to steal the evidence that is going to be used against Biff. After stealing the evidence, Biff was impressed of Bob's performance so he decided to not let Bob go and instead use Bob to make him rich.
After robbing DA's Office, Bob sneaked into Biff's apartment because Bob had enough of Biff being bossy to him. While Bob was stealing things in Biff's apartment, Biff came into his apartment, making him mad due to the presence of cops in his apartment and busting the security guards but excluding the Old Lady and then Bob has stole the Big Pile 'o' Cash in his bedroom and has successfully escaped the apartment.
Epilogue[]
Bob has successfully stole all the loots in Biff's apartment, making Biff mad, causing the apartment to collapse and Bob has got away from all the things he has ever stole in Biff's apartment seeing Bob's story continues in the next chapter.
List of Levels[]
0. Introduction
2. What was That!?
3. Bob in Disguise
4. Change in Tactics
5. Office Raider
6. Track Me Down
7. The Night Shift
8. Candid Camera
9. Anger Issues
10. Moolah Rouge
11. Stay!
12. All Work No Play
13. Cloud City Ribs
14. Office By Night
15. Payback
Gameplay Mechanics[]
Security Camera[]
Security Cameras are an environment hazard introduced in Downtown 1 (Biff's Ice Cream). If the security cameras see Bob, it will sound the alarm, alerting any nearby guards of Bob's presence. Once this happens, guards will run around a bit before returning to normal.
A tip is to wait for the right moment to get past the Security Cameras. They are the most common environment hazard in Downtown.
Disguise[]
Disguise is an mechanic in Robbery Bob introduced in Bob in Disguise. Bob can use the disguise to disguise himself.
Bob will take off the disguise if he tries to run, collect loots and valuables excluding keys and breaking the Laser Alarm while being disguised. If Guards, Civilians, Old Ladies, Scientists and Security Cameras see the disguised Bob, they will ignore you. However, if a Guard sees Bob before putting on the Disguise, Bob will fail to put it on.
Stationary Guards[]
Stationary Guards are guards that patrol an specific part of area and they never leave their position. Although being stationary guards, they also have their rotation behavior. A tip is to leave a door open and using it as an advantage to trick the guard into going to the spot where Bob left the door opened or simply distract the guard. They are introduced in the 2nd level of Downtown (What was That!?).
Distractions[]
Distractions are used to distract nearby guards. This is important especially when you want to get past them. To distract guards, just press the blue button that makes a sound to distract nearby guards. They are introduced in the 2nd level of Downtown (What was That!?).
Paint[]
Paint is introduced in the 6th level in Downtown (Track me Down). If Bob steps on it and he tries to walk, it creates a footstep Bob made from the paint he stepped on.
If Guards, Civilians, Scientists and Old Ladies see the footsteps made by Bob, they will follow the footsteps. This may be useful to re-route guards. There is another variant of the Paint in Chapter 3 but these are just toxic spills and it also works the same way as the Paint does in the 2nd Chapter of Robbery Bob.
Night Levels[]
Night Levels are introduced in Downtown 4 (Change in Tactics). There are 3 night levels in Downtown. Night Levels makes your surroundings darker and guards hold flashlights in Night Levels. A tip is to set your device's brightness until you can actually see the your surroundings.
Trivia[]
- In the last level of Downtown, there was a glitch and it was featured in Level Eight's Robbery Bob Bugs and Bloopers series. That is an army of Biffs. To execute the glitch, you need the Knight's Amor and some teleport mines. After that you need to make sure that Biff appears in the level, teleport Biff, restart the level, cycle repeats and now you have a squadron of Biffs! Note that this glitch was already patched.